Tuesday, 20 November 2012

Shots - Narrative Development



As a group we have decided to have intercuts of the two protagonists getting ready and between intercuts of the two, have the title sequence flashing between it on a dark background.

Change

We have decided not to do Film Noir as it was hard not to make it cliché and many other groups had the same idea of doing a mafia/gangster film. We want ours to be as original as we can make it. We have thought of making a psychological thriller but instead of the female being the victim the male is.  We have decided to keep the same Planning Narrative but obviously changing it to fit.  This is our Narrative Development plan:
Beginning
·         Intercutting between the protagonist & antagonist
·         Exit the front door
·         Gets into a Car, drives off.
Middle
·         Titles over animation. Not over live footage.
·         End titles of car pulling up
End
·         Enters club
·         Walks over to stag - *Close up of eyes*
·         Ends with fade out of eyes

Brainstroms on Thriller



 T 


These images are a rough idea of what we want to use within our intro. As you can see we need to make it a lot more detailed as its just first ideas that we are beginning with.








Revision of Sound

 
When analysing sound there are many key terms. Theses terms are: Ambience, Foley, Natural, Diegetic, Non Diegetic, Parallel Sound and Contrapuntal Sound. They all have specific meanings which are used throughout media without noticing yet have a meaning. For example in the Merlin extract we watch you could hear donkeys’ hoofs which is a Foley sound. These terms mean:
Ambience Sound: Sound within a scene in the background e.g. birds
Foley: Artificial sound that is added in after filming

Natural: Real sound that the camera picks up when filming

Diegetic: Sound that is in the scene/screen

Non Diegetic: Sound that is off scene 

Parallel Sound: Sound that fits what is happening in the scene, for example if someone is shown looking sad then sad music as non diegetic sound would be parallel sound. 

Contrapuntal Sound: Sound that contrasts the action and doesn't fit in with the scene, for example a fight scene being shown with soft, peaceful music played in the background.
                          
Sound is just like lighting and camera angels as they all have their own meaning yet all can become very cliché. However their clichés show how they work.

Monday, 19 November 2012

End Shot




This is a draft of our ending shot. Personally I find this very interesting as its a close up so it will show their emotion creating suspense for the audience and it has the convention of a western.

Thoughts for Mise-en-Scene

·         Protagonist
·         Custom
·         Setting
·         Sound
·         Music

1st Draft of Shot sequence